Skip to content
edmi-ui

Install with React

Add the Edmi registry to a shadcn/ui project.

Edmi UI for React is a shadcn registry built on Base UI and Tailwind v4.

New project (the edmi base: theme, fonts, utils and every component):

Terminal window
npx shadcn@latest init https://viandwi24.github.io/edmi-ui/r/react/edmi.json
Terminal window
pnpm dlx shadcn@latest init https://viandwi24.github.io/edmi-ui/r/react/edmi.json
Terminal window
yarn dlx shadcn@latest init https://viandwi24.github.io/edmi-ui/r/react/edmi.json
Terminal window
bunx shadcn@latest init https://viandwi24.github.io/edmi-ui/r/react/edmi.json

Existing shadcn project, after registering @edmi-ui in components.json (step 2 below):

Terminal window
npx shadcn@latest add @edmi-ui/theme @edmi-ui/all --overwrite
Terminal window
pnpm dlx shadcn@latest add @edmi-ui/theme @edmi-ui/all --overwrite
Terminal window
yarn dlx shadcn@latest add @edmi-ui/theme @edmi-ui/all --overwrite
Terminal window
bunx shadcn@latest add @edmi-ui/theme @edmi-ui/all --overwrite
Terminal window
npx shadcn@latest add @edmi-ui/patterns
Terminal window
pnpm dlx shadcn@latest add @edmi-ui/patterns
Terminal window
yarn dlx shadcn@latest add @edmi-ui/patterns
Terminal window
bunx shadcn@latest add @edmi-ui/patterns

all is every Edmi component; patterns is every ✦ pattern block (headers, stat tiles, tickers, feeds and more). Add both for everything. --overwrite replaces the stock shadcn files with the Edmi versions.

Prefer to pick components one at a time? Follow the steps below.

Terminal window
npx shadcn@latest init
Terminal window
pnpm dlx shadcn@latest init
Terminal window
yarn dlx shadcn@latest init
Terminal window
bunx shadcn@latest init

Add the registry to components.json:

{
"registries": {
"@edmi-ui": "https://viandwi24.github.io/edmi-ui/r/react/{name}.json"
}
}

3. Install the base (tokens, theme, fonts)

Section titled “3. Install the base (tokens, theme, fonts)”
Terminal window
npx shadcn@latest add @edmi-ui/edmi
Terminal window
pnpm dlx shadcn@latest add @edmi-ui/edmi
Terminal window
yarn dlx shadcn@latest add @edmi-ui/edmi
Terminal window
bunx shadcn@latest add @edmi-ui/edmi
Terminal window
npx shadcn@latest add @edmi-ui/button @edmi-ui/card
Terminal window
pnpm dlx shadcn@latest add @edmi-ui/button @edmi-ui/card
Terminal window
yarn dlx shadcn@latest add @edmi-ui/button @edmi-ui/card
Terminal window
bunx shadcn@latest add @edmi-ui/button @edmi-ui/card

Components that exist in stock shadcn replace the stock file; use --overwrite when asked.

Besides the components, the registry ships a few entry items. They are not components, so they are not in the sidebar.

  • edmi: the base (theme, fonts, utils and every component) for a fresh project.
  • theme: the Edmi tokens, @theme map and base layer on their own.
  • all: every Edmi component. patterns: every ✦ pattern block. ai-all: every Edmi AI component.
  • font-instrument-sans, font-jetbrains-mono, font-sora: the three fonts, one item each.
  • utils: the cn helper (React only; Vue and Svelte use the one from your own init).
  • ai-use-controllable-state: the controlled/uncontrolled state hook that the AI components share.

Every Edmi component renders flat out of the box: a solid fill and a 1px border. Depth is the elevation prop ("sunken", "flat", "raised", "floating", default "auto"), or a whole subtree at once with ElevationProvider.

import { Button } from "@/components/ui/button"
import { Card } from "@/components/ui/card"
import { ElevationProvider } from "@/components/ui/elevation"
export function Example() {
return (
<>
{/* one component */}
<Button elevation="raised">Get started</Button>
{/* a page where every role takes its level: actions up, fields down, overlays float */}
<ElevationProvider mode="layered">
<Card>…</Card>
</ElevationProvider>
</>
)
}

Components that take elevation (default "auto"):

  • Actions: Button, Button Group, Badge, Toggle, Toggle Group (the ON item rises), Kbd
  • Forms: Input, Textarea, Input Group, Input OTP, Select (trigger), Native Select, Checkbox (checked box), Switch (thumb), Slider (thumbs), Calendar and Date Picker (selected day; the level sits on the shell), choice cards and Questionnaire options
  • Display: Card, Inset Panel, Empty (media)
  • Overlays: Dialog, Alert Dialog, Popover, Toast
  • Navigation: Menubar, Pagination (active link), Tabs (active trigger), Dropdown and Context menus
  • Conversation: Reactions
  • Patterns and the AI pack: forward elevation to the Card, Button or surface they render

Pick flat for dense app UI and layered mode for pages that should feel tactile. Read the Elevation guide for the philosophy, the role table and the nesting rule; each component page has an Elevation ✦ section.

Icons follow your project’s components.json iconLibrary. Registry sources use <IconPlaceholder lucide="…" phosphor="…" … />, which the CLI rewrites to your library on install (lucide, tabler, hugeicons, phosphor or remixicon). Edmi’s own default is Phosphor; an existing shadcn project keeps whatever it already uses.

Add the dark class to <html>. Tokens are CSS variables, so no provider is required.